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Digital Egypt Cubs Initiative

Scope

Digital Egypt Cubs Initiative (DECI) was launched by the Ministry of Communications and Information Technology (MCIT) in May 2022. DECI is a program offered free to top-performing students, from the first year of preparatory school to the second year of secondary school, in Egyptian schools nationwide.

The idea behind DECI is to equip youngsters with IT skills, helping create young talents with proven competence in emerging technologies and fulfilling the national vision of keeping up with the sciences and requirements of tomorrow’s labor market.

— services

Gamification

Storytelling

Storyboard

Script Writing

Illustrations

Characters Design

Motion

Gamification Methodology

A technique that uses game elements, such as points, badges, leaderboards, challenges, and rewards, to enhance the learning experience and motivate learners to engage and participate actively in the learning process. Gamification aims to increase learners’ motivation, engagement, and retention and improve their learning outcomes by making learning more enjoyable and interactive.

1- Identify learning objectives: Before implementing gamification, it’s important to identify the learning objectives you want to achieve. This will help you design the game elements that will reinforce the learning goals.

2- Determine the game elements: You need to decide which game elements will be most effective for your target audience. This includes things like points, badges, leaderboards, avatars, and storylines.

3- Choose a game engine: There are many game engines available, some free and some paid. Choose the one that best fits your budget and your learning objectives.

4- Create a storyline: A storyline is essential for a successful gamification experience. It should be engaging, immersive, and relevant to the learning objectives.

5- Develop game mechanics: Design the game mechanics, including the scoring system, rules, and feedback mechanisms. Make sure they align with the learning objectives.

6- Test and refine: Before launching the gamified content, test it with a sample group and gather feedback. Use this feedback to refine and improve the game.

7- Launch and monitor: Launch the game and monitor the results. Keep track of progress, engagement, and learning outcomes. Analyze the data to make further improvements.

Gamification Glimpses

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